package pl.ptemich.eav.engine.physics.impl;

import pl.ptemich.eav.engine.physics.DynamicParameters;

public class DynamicParametersDefault implements DynamicParameters {

  private static final float STEP_SPEED = 0.2f;

  private static final float JUMP_SPEED = 0.6f;

  private static final float FALL_SPEED = -0.6f;

  private static final float MAX_JUMP_HEIGHT = 125f;

  @Override
  public float getFallingSpeed() {
    return FALL_SPEED;
  }

  @Override
  public float getJumpSpeed() {
    return JUMP_SPEED;
  }

  @Override
  public float getMaxJumpHeight() {
    return MAX_JUMP_HEIGHT;
  }

  @Override
  public float getStepSpeed() {
    return STEP_SPEED;
  }

}
